Keith Rome and I presented on Silverlight last week for the Charlotte Developers Guild.  We could not have hoped for a better crowd; by my count there were close to 80 in attendance.  The theme for the night was “Silverlight Soup to Nuts”.  I presented an overview of the features available to developers in Silverlight 1.1 including animation control, interaction with the HTML DOM, use of isolated storage, calling managed code from JavaScript, custom controls, and web service interaction.  You can download the code for the talk from my recently published Silverlight article on DevX: Managed Code Shines in Silverlight 1.1.

Keith then presented on his newest Silverlight 1.1 game, Gem Blaster.  Gem Blaster uses Keith’s next generation gaming engine building on his previous game, Popper.  You can also go directly here to play the game: http://www.mindfusioncorp.com/gemblaster/.